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Critical Radius

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Devlog

  • Critical Radius Bug Fixes
    January 13, 2026 by Lollipopbro
    Fixed bug where you'd get double tickets before the jackpot Fixed bug where you could keep adding more walls at once by continuing fast enough... Continue reading
  • Critical Radius Tickets
    January 10, 2026 by Lollipopbro
    1
    Tickets now save even if you quit before the continue menu goes away... Continue reading
  • Critical Radius Hotfix
    January 08, 2026 by Lollipopbro
    Fixed inconsistencies with shapes that hid the following shape... Continue reading
  • Critical Radius Update
    January 08, 2026 by Lollipopbro
    New Shapes Shapes have a chance to rotate past 60 Increased difficulty Continuing slightly lowers difficulty... Continue reading
  • Critical Radius
    January 08, 2026 by Lollipopbro
    1
    Round and Round and Round and Round and Round and round and around and around and around. How many loops will it take? When will we reach the end? Will it ever come? What lies at the end? Is it really... Continue reading
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